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      Would you like to become a 'Developer' here? Developers will gain full admin powers on the forum and have the ability to promote users to 'Staff' and 'Experienced Members' ranks. They will also have a section on the forum dedicated to their mod just like the Police Pursuit and Paramedic Mods have now.   Or perhaps you would like to help the existing mods by enforcing forum rules and slapping people about when they've done wrong?     If you already have mods that you've made and would like to submit as part of your 'CV' then feel free to contact me directly.   For more information read here:   http://mods.team-neo.com/forum/index.php?showtopic=54

musclegaming

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About musclegaming

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    Pondering...
  1. Hmmm, thats it? Normally when you point your gun at someone you get a small menu which gives you the option to let him go, arrest him or ask his ID (F10, F11, F12 I believe) Maybe try one of these button when holding someone on gunpoint.
  2. Here are some of my ideas ARMED ROBBERY I know there already is robbery in progress which basically is a carjacking. But what about armed robbery's? It should be like this: Three locations: The Museum, the lawyers office, the bank. If anybody knows more you can always add. At the museum and lawyers office there should be 6 - 10 suspects. The suspects should be the skins of Packie, Michael and Derrick with their balaclava's and ak - 47s. At the bank there should be 4 suspects, with maybe 1 or 2 outside shooting at the police and two inside. Again with the bank robber skins and the ak47s. GANG WAR As the title says, two different gangs shooting at eachother like Chinese vs Gangsters or something like that. There should be 4 - 12 suspects with maybe a vehicle for each gang to take cover behind. They should have all kind of weapons: pistols, mirco uzis, shotguns, ak 47s, molotovs. And offcoarse, they should be shooting at eachother. POLICE CHASE There are already a lot of chases with this mod but how about one that doesn't start with you, like you receive a call from an officer in pursuit of a suspect and he needs help, like you sometimes call for backup during a chase. When you arive there should be 1 - 2 police cars chasing a vehicle. NEW FEATURE ROADBLOCK A police chase mod in San Andreas I remember had the ability to call in roadblocks, so why couldn't this be possible with IV? I was thinking of when you press a button (Numpad - is spike strip, so why not use Numpad + for the roadblock) you will request a roadblock and a few 100 metres further a bunch of police cars gather to block the road. 2 - 4, depends on how wide the road is. And maybe add some signs to, like the police use in the roadblocks when you are on the run with 3 star wanted level or higher. I wouldn't add officers on foot at the roadblock because they would probably shoot up the suspects vehicle immediantly. FBI BACKUP Pressing F3 5 times will result in 5 police vehicles (the two police vehicles, noose cruiser, noose patriot) responding to your location. Pushing the button a 6th time results in a NOOSE team showing up in a Black Enforcer. How about when you push the button a 7th time another NOOSE team appears and the 8th time a FBI team comes. POLICE TRANSPORT When you have a suspect in custody and you request a transport because you are to lazy to bring him to the police station yourself, a police car shows up after a while and the suspect gets in. Would it be cooler if instead a Prison Transport appears? Its just an idea but I think it could be nice. And maybe one of the officers gets out, comes towards the suspect and points a gun at him so the suspect walks and gets in the transport (a bit like police officers lead suspects to police vehicles at gunpoint after they got captured after a foot pursuit.) IMPROVED OFFICER NEEDS ASSISTANCE DIFFICULTY I would like to see the difficulty of the officer needs assistance mission a bit harder. When I arrive at such a callout the police officer kills the suspect and the mission is over, so basically he didn't need any backup in my opinion. maybe the officer should be behind his vehicle under fire or being attacked by 2 drunk guys in a fist fight. CALL FIRETRUCK I've seen a mod which made a firetruck show up when a vehicle is on fire and exthinguis it with is water cannon. It would be cool when you push the F12 button, a fire truck is requested and on route and when it arrives it exthinguishes any nearby fires. NOOSE TRUCK AND INMATE TRANSPORT When you request a vehicle to patrol in you get to choose between the police cruiser, police patrol, noose cruiser, noose patriot, fib buffalo. I think adding the noose truck (enforcer) and the inmate transport (police stockade) would be nice. Maybe with another button though becuase sometimes it already is anoying you need to press the numpad 7 button ten times before you get the vehicle you desire. M4 AND COMBAT SHOTGUN FOR NOOSE AND DESERT EAGLE AND MP5 FOR FIB Switching skins is cool but when I change to NOOSE or FIB officer I think I should have a bigger weapon than a pistol. So having an M4 or Combat Shotgun when you change in one of them would be cool. These are just idea's and suggestions, do with them what you want, this mod rules anywayz :P
  3. Hello, I've downloaded Police Pursuit Mod today and its great, it barely crashes even with all my other mods installed. I'm here to tell about two bugs which I encountered. THE FIRST BUG - VIP TRANSPORT The first bug is from the mission VIP transport. You park up behind the truck and escort it with the other two police cars to the other police station. After the mission is done some cops dissapear and the other two police cars that were escorting the truck return to patrol. Now the bug is, even though its rather small (so easy to solve ;)). The two police cars that return to patrol keep their light and sirens on, so basically they are patrolling like any other police car but than with light and sirens. It would be cool if this could be fixed so that they turn of their lights and sirens after the mission is complete. THE SECOND BUG - TRAFFIC STOP I was pulling over someone for the first time (acutally second but the first time the driver took of) because I wanted to know what I could do. I had a menu with options which I chose 'ran a red light' from and than I could let him go,... What I did is, I pushed F9, because since it was my first time realised I had to do this when someone made a mistake, which this driver didn't. Now the bug is, the driver took of because the mission was canceled, but my character freezed in the 'lean to driver side window' position and I counldn't move anymore. I could still look around and change weapon (only the weapon in hud changed, he didn't took it). Would be nice if this was fixed, BUT at the other side, next time I'll pull only someone over when he made a mistake :P Anyway, thanks again for the great mod, shooting cops is fun but playing as one defenitly is not less fun ;)