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Venture

Changing terrorist activity and gang activity + 2 new mission ideas

4 posts in this topic

when you get the terrorist activity call it should be a specific locations that terrorists would target E.G.

. Star junction

. Francis International Airport

. Alderney State Correctional facility

. Both Enterable Hospitals

ect ect

 

also i think that there should be more than 1 terrorist maybe 2 or 3

 

I think there should be 3 varients of gang activity:

. Gang War

2 rival gangs fighting each other between 10-15 people per gang

. Gang Stakeout

a gang between 10-15 people are trying to free (from police custody) or avenge (the murder by another gang or person) a fellow gang member and you have to stop them

. The Current Gang Activity

maybe change the locations of where they spawn instead of any random place (Once on my game they apperared on the highway bridge in alderney) to any of the maps council estates like the enterable one that is the location for one of the games most wanted missions (On the map the buildings appear as crosses)

also make them move around more instead of just standing there

 

My first new mission idea is Arresting a Wanted Suspect

. The suspoect would be one of the main characters that is on the police computer (Packie/Faustin/Little Jacob ect ect)

. you have to bring the suspect into custody before they reach their terroritory when over 20 members start to protect the main suspect

. you HAVE TO BRING THE SUSPECT INTO CUSTODY if you kill the main suspect you fail the mission

 

My second mission is a varient of the VIP Escort mission, Witness protection

there are 2 other sub-varients:

. Witness protection-Transfer to Court House (The Gouldberg lawyer firm building)

. A Gang tries to kill the suspect

. you are driving the car with the witness there are 4 (2 front-2 back) swat units protecting you

. you have to get the witness safely to the court house then deal with the gang

. If the witness dies mission failed

 

. Witness protection-Protecting Witnesses Home

. A gang try to kill the witness

. The house that would be used are any of the safe houses that you get throughout the game

. There are two police (you being 1) armed with M4s outside the doors of the witnesses house and four units(in Fib Buffalos)parked on the opposite side of the house

. you have to protect the witness

. if the witness dies mission failede

 

I hope you will take my ideas into considiration and as usual post any improvement or what you think of the ideas

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when you get the terrorist activity call it should be a specific locations that terrorists would target E.G.

. Star junction

. Francis International Airport

. Alderney State Correctional facility

. Both Enterable Hospitals

ect ect

 

also i think that there should be more than 1 terrorist maybe 2 or 3

 

I think there should be 3 varients of gang activity:

. Gang War

2 rival gangs fighting each other between 10-15 people per gang

. Gang Stakeout

a gang between 10-15 people are trying to free (from police custody) or avenge (the murder by another gang or person) a fellow gang member and you have to stop them

. The Current Gang Activity

maybe change the locations of where they spawn instead of any random place (Once on my game they apperared on the highway bridge in alderney) to any of the maps council estates like the enterable one that is the location for one of the games most wanted missions (On the map the buildings appear as crosses)

also make them move around more instead of just standing there

 

My first new mission idea is Arresting a Wanted Suspect

. The suspoect would be one of the main characters that is on the police computer (Packie/Faustin/Little Jacob ect ect)

. you have to bring the suspect into custody before they reach their terroritory when over 20 members start to protect the main suspect

. you HAVE TO BRING THE SUSPECT INTO CUSTODY if you kill the main suspect you fail the mission

 

My second mission is a varient of the VIP Escort mission, Witness protection

there are 2 other sub-varients:

. Witness protection-Transfer to Court House (The Gouldberg lawyer firm building)

. A Gang tries to kill the suspect

. you are driving the car with the witness there are 4 (2 front-2 back) swat units protecting you

. you have to get the witness safely to the court house then deal with the gang

. If the witness dies mission failed

 

. Witness protection-Protecting Witnesses Home

. A gang try to kill the witness

. The house that would be used are any of the safe houses that you get throughout the game

. There are two police (you being 1) armed with M4s outside the doors of the witnesses house and four units(in Fib Buffalos)parked on the opposite side of the house

. you have to protect the witness

. if the witness dies mission failede

 

I hope you will take my ideas into considiration and as usual post any improvement or what you think of the ideas

If these great ideas were added in my oppinion i wont be able to stop playing :P just something about realism in a game that really attracts a person i really hope they consider the ideas :D

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